Gaming
10 articles
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The Pokemon Flywheel and the Economics of Perpetual Collection
The Pokémon franchise operates not as a mere media property, but as a closed-loop psychological and economic ecosystem designed to maximize "Lifetime Player Value" through three specific mechanisms:
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The Economic and Psychological Mechanics of the Pokemon Collection Loop
The sustained dominance of the Pokemon franchise over three decades is not a result of nostalgia, but rather the precise calibration of an asynchronous collection loop designed to exploit the
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The Catch Em All Lie Why Pokémons Greatest Strength is Actually Its Death Knell
"Gotta Catch 'Em All" isn't a slogan. It’s a ghost. For three decades, the Pokémon Company has successfully gaslit a global audience into believing that completionism is the heart of the franchise.
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Algorithmic Predation and Regulatory Friction The Economic Deconstruction of Valve vs New York
The lawsuit filed by the New York Attorney General against Valve Corporation marks a definitive shift from consumer advocacy to the systematic classification of digital assets as financial
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The Pokémon 30th Anniversary Gamble and the Switch 2 Speculation
The thirty-year mark is usually where entertainment franchises either solidify their immortality or begin the slow slide into self-parody. On February 27, 2026, The Pokémon Company attempted to claim
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How the Nintendo Expansion Strategy is Turning Every Movie Seat into a Console Sale
Why did Nintendo just spend the last three years building a movie studio and opening theme parks? It’s not because they’re bored of making Mario jump. They’re solving a problem that has killed every
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Why a Tiny Fishing Village in Fife is the Perfect Inspiration for the New Silent Hill Game
Pittenweem doesn't look like a place where nightmares are born. On a sunny afternoon, it’s all salt air, colorful boats, and the kind of quiet that makes you want to retire early. But wait for the
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Stop Censoring Reality The Cowardly Ban of Call of Duty Modern Warfare
The Advertising Standards Authority (ASA) just performed a masterclass in performative moralizing. By banning a Call of Duty advertisement for "trivializing" sexual violence, they didn't protect a
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The Seventy Pound Ghost in the Console
The plastic wrap on a new video game has a specific, synthetic scent. It is the smell of a promise. For thirty years, that promise cost about forty or fifty pounds. You handed over your cash, you got
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The Terror of the Unseen and the Death of the Safety Net
The fluorescent lights of the development studio didn’t flicker, but to Hideaki Anno—the man tasked with resurrecting a nightmare—they felt like they were screaming. He sat in a chair that had seen